With the limitations of a small design team, early versions of Circle Pay primarily relied upon off-the-shelf icon sets. But after I joined and began creating illustrations for product and brand, I soon set my sights on icons. I made a few as needed, but replacing the old set entirely wasn't worth the design and development commitment. But with Circle Invest, I was there from the beginning.
The team at MoveableCode saw an opportunity: technology could enable new directions in storytelling and gaming, using the virtual to connect us with our physical world like never before. The result was Incantor, an innovative mobile game that sought to make magic real. Along with my colleagues at Fresh Tilled Soil, I helped to refine and design the game, from its mechanics and mythology to its unique visual language.